using System.Collections.Generic;

namespace IQIGame.Onigao.GamePlay
{
    [SerializableGroup(SerializableGroup.MainCityModuleConfig)]
    public partial class MainCityServiceConfig
    {
        public MainCityTriggerType triggerType;
        public IReadOnlyList<int> triggerParams;
        public IReadOnlyList<int> serviceUnits;
    }
}
